Aggressive Short Bow Tutorial

This tutorial shows one way to create the familiar aggressive violin short bow sound used in certain film scores. This tutorials use GOS strings but will also apply to GPO strings, especially when the updates are released with the new "Agressive" string patches.

Here is an example of a an Agresive Short Bow sound using GOS: Aggressive Violin mp3

How It Was Done:

Load these instruments for the glissando:

MIDI Channel 1 = 1st Vln Sul Tasto mf UpDn ALT VAR1
MIDI Channel 2 =
2nd Vln Staccato UpDn ALT VAR2

Here is the MIDI file that was used for this tutorial: Aggressive Violin MIDI

    1. Use the 1st Vln Sul Tasto mf UpDn ALT VAR1 to provide clear definition to the fast triplets. Automatic alternation mode in MaestroTools is turned ON. Instrument volume (cc#7) is set to 93. Attacks are varied slightly from note to note using cc#16. I've made one important modification to the instrument for this application: I've eliminated the instrument default attenuation so that it will play at a much higher level than the default design. The modification is easy to do: Load the 1st Violins Short Bows into the GigaStudio Instrument Editor and double click on instrument #34 in the list on the left of the screen. This opens the "Instrument Properties" window. Change the "Attenuation" box to "0," click "OK," and save the .gig file. I've used some mod wheel VAR data in this track. Care must be taken with extremely rapid repetitions like the triplets to avoid "phasing" artifacts when using VAR - notice that, for this reason, I have not used it on the Eb triplets at the end of the phrase.
    2. To add more body to the sound I have layered the 2nd Vln Staccato UpDn ALT VAR2, loaded into a second MIDI channel. Auto alternation for this instrument is turned OFF. Velocity is the key to using the VAR2 instrument effectively in this case. Observe the changes in velocity from note to note. This is one case where the second instrument uses the same note data copied to a second track. Controller and velocity data, on the other hand, is NOT identical, being tailored to differences in the two instruments.
    3. If your system allows real time application of parametric EQ use two bands to tailor the sound of the violins. For this mp3 I used a cut centered at 2.6khz (Q=.74, -5.5db) and a boost at 5.3khz (Q=3, +7db). Adjust until you get the quality you require.

      Adjust the level of the Sul Tasto track relative to the staccato. Higher relative levels for the Sul Tasto will give more aggressive results. In this mp3 I've panned the violins somewhat to the left and added some hall reverb. Using a stage position tool like Cakewalk's SoundStage can be even more effective if you are working on the PC.

Logic Audio Screenshot:

The following Screenshot shows the tracks, port-channel assignments, instrument names, and clarifies the use of controllers. The left side of the screenshot shows track layout and volume settings. The right side shows piano-roll view with velocity and mod wheel data.


General Advice for problem-solving in specific situations:

    • Consider the 1st and 2nd violins short bows as a single pool of articulations to draw upon. 1st and 2nd violin differentiation can be accomplished through positioning and other techniques.
    • Don't take the instrument names too literally when trying to find solutions to problems. Think in terms of speed of attack and quality of sound (also independent of the loudness of an instrument).
    • Use them in layered pairs. Layering can increase the number of choices considerably and careful adjustment of the relative levels of the two to one another can give interesting results. Once the level of the track is set with cc#7use automation of cc#11 for time-based control of the relative levels, even note-by-note if necessary. Some of the other tutorials I've prepared (arpeggio, in particular) illustrate additional uses of layering as well.
    • Use parametric EQ to emphasize/de-emphasize the particular quality you are after. Think of EQ as a sound-shaping tool. A good starting point is with one center frequency set at between 2 and 4khz (basic harshness/sweetness) and a second between 5 and 12khz ("air" and bow noise). Often, as in the example above, I find myself using a cut in the first and a boost in the second. These are best adjusted in the context of the mix, not alone. For even more flexibility they can be applied independently to each instrument of a pair - that way it is possible to tailor particular unique qualities of each instrument in relation to the combination of the pair.
    • Once a satisfactory combination is found you may wish to render the result to audio. This can be both insurance and an excellent way of reducing polyphony demands for a passage.

 


Thanks to Tom Hopkins for providing these instructions.

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